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authorJuan Linietsky <reduzio@gmail.com>2018-03-10 13:33:32 -0300
committerGitHub <noreply@github.com>2018-03-10 13:33:32 -0300
commiteceba5aa6a36521c878cf976845123e820d27161 (patch)
treea59fb710d69b989a6391affb80054f92a74e1621 /scene/2d/sprite.h
parentaeb1c67b5b55c769256a8ffc2f9d9095d6fc74da (diff)
parenta23c0877f1bb26edb75aa344f1049a7b7a91f079 (diff)
Merge pull request #17417 from ShyRed/texturechangedupdate
Update Sprite when its Texture changes
Diffstat (limited to 'scene/2d/sprite.h')
-rw-r--r--scene/2d/sprite.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index dd3719099f..abd04515ec 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -64,6 +64,8 @@ protected:
virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _changed_callback(Object *p_changed, const char *p_prop);
+
public:
virtual Dictionary _edit_get_state() const;
virtual void _edit_set_state(const Dictionary &p_state);
@@ -113,6 +115,7 @@ public:
Rect2 get_rect() const;
Sprite();
+ ~Sprite();
};
#endif // SPRITE_H