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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-02-21 10:42:47 +0100
committerGitHub <noreply@github.com>2018-02-21 10:42:47 +0100
commit222516a8154f4b0dbe1264315337367b60989c9e (patch)
tree81cddb770b3f5e1eebdd1df10188be801175ab2e /scene/2d/sprite.h
parent4009c017241f197a74fa2422bf1435ea56ee0903 (diff)
parentb0bdb4456b3e1cc989dab1c8f23389ec0bdf425d (diff)
Merge pull request #16756 from willnationsdev/shifted-rect-sprite
Simplify detection of Sprite clicks
Diffstat (limited to 'scene/2d/sprite.h')
-rw-r--r--scene/2d/sprite.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index 0422e0635f..dd3719099f 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -72,7 +72,7 @@ public:
virtual Point2 _edit_get_pivot() const;
virtual bool _edit_use_pivot() const;
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
- virtual Rect2 _edit_get_rect() const;
+ virtual Rect2 _edit_get_rect() const { return get_rect(); }
void set_texture(const Ref<Texture> &p_texture);
Ref<Texture> get_texture() const;
@@ -110,6 +110,8 @@ public:
void set_hframes(int p_amount);
int get_hframes() const;
+ Rect2 get_rect() const;
+
Sprite();
};