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authorRainer Deyke <rainer@eldwood.com>2018-02-23 09:27:39 +0100
committerRainer Deyke <rainer@eldwood.com>2018-02-23 09:31:40 +0100
commit0f04a522c2cc3641757ebc4c2ce3f881ef023131 (patch)
treed680802e764667eb4c05268e084fcf815dac72b5 /scene/2d/sprite.h
parentb6bf572e021f59ca9f6e95fca2e1cd08bd3fe0f2 (diff)
Add 'fill selection' command to grid map editor
This commit adds a 'fill selection' command (shortcut: shift+f) to the grid map editor, making it easier to block out large parts of grid maps. The new command is equivalent to the existing 'clear selection' command except that it fills the selection with the currently selected block instead of the empty grid cell.
Diffstat (limited to 'scene/2d/sprite.h')
0 files changed, 0 insertions, 0 deletions