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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2017-01-19 17:00:01 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2017-01-23 20:18:23 +0100 |
commit | 5dc7c920bf1c4bb160d39e13ad6136d80badd7ae (patch) | |
tree | bc71b2c2a03fdba566781a1b4c1a034818e662c4 /scene/2d/sprite.cpp | |
parent | 93368571326e3472522669b76998f58aed78864f (diff) |
Fix buffer size check in UDP socket.
We were reserving 12 bytes from the buffer for ip, port, and length, but since
IPv6 introduction we should be reserving 24 (IPv6 are 16 bytes)
Diffstat (limited to 'scene/2d/sprite.cpp')
0 files changed, 0 insertions, 0 deletions