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authorJuan Linietsky <reduzio@gmail.com>2018-08-23 22:10:15 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-08-23 22:11:10 -0300
commit34e58fd831172bad1eebb748c97238c28864423a (patch)
tree45c0a84ce5233a8ea98e2e7e34b5562ae51cfd92 /scene/2d/sprite.cpp
parentcef310e0ea0f8e7f3621e9ba29a567f09fb51beb (diff)
Added a function to cache texture opacity at a pixel, and modified editor to use it.
Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance.
Diffstat (limited to 'scene/2d/sprite.cpp')
-rw-r--r--scene/2d/sprite.cpp38
1 files changed, 8 insertions, 30 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index ebe0e81f6e..bb5990fa79 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -298,6 +298,11 @@ int Sprite::get_hframes() const {
bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+ return is_pixel_opaque(p_point);
+}
+
+bool Sprite::is_pixel_opaque(const Point2 &p_point) const {
+
if (texture.is_null())
return false;
@@ -316,32 +321,6 @@ bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc
q.y = 1.0f - q.y;
q = q * src_rect.size + src_rect.position;
- Ref<Image> image;
- Ref<AtlasTexture> atlasTexture = texture;
- if (atlasTexture.is_null()) {
- image = texture->get_data();
- } else {
- ERR_FAIL_COND_V(atlasTexture->get_atlas().is_null(), false);
-
- image = atlasTexture->get_atlas()->get_data();
-
- Rect2 region = atlasTexture->get_region();
- Rect2 margin = atlasTexture->get_margin();
-
- q -= margin.position;
-
- if ((q.x > region.size.width) || (q.y > region.size.height)) {
- return false;
- }
-
- q += region.position;
- }
-
- ERR_FAIL_COND_V(image.is_null(), false);
- if (image->is_compressed()) {
- return dst_rect.has_point(p_point);
- }
-
bool is_repeat = texture->get_flags() & Texture::FLAG_REPEAT;
bool is_mirrored_repeat = texture->get_flags() & Texture::FLAG_MIRRORED_REPEAT;
if (is_repeat) {
@@ -363,11 +342,8 @@ bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc
q.x = MIN(q.x, texture->get_size().width - 1);
q.y = MIN(q.y, texture->get_size().height - 1);
}
- image->lock();
- const Color c = image->get_pixel((int)q.x, (int)q.y);
- image->unlock();
- return c.a > 0.01;
+ return texture->is_pixel_opaque((int)q.x, (int)q.y);
}
Rect2 Sprite::get_rect() const {
@@ -437,6 +413,8 @@ void Sprite::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite::set_region);
ClassDB::bind_method(D_METHOD("is_region"), &Sprite::is_region);
+ ClassDB::bind_method(D_METHOD("is_pixel_opaque", "pos"), &Sprite::is_pixel_opaque);
+
ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &Sprite::set_region_rect);
ClassDB::bind_method(D_METHOD("get_region_rect"), &Sprite::get_region_rect);