summaryrefslogtreecommitdiff
path: root/scene/2d/sprite.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2014-11-05 21:20:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/2d/sprite.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
Diffstat (limited to 'scene/2d/sprite.cpp')
-rw-r--r--scene/2d/sprite.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 8c3bbfdfc9..9f789a7a1f 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -365,7 +365,7 @@ void ViewportSprite::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
if (!viewport_path.is_empty()) {
@@ -380,7 +380,7 @@ void ViewportSprite::_notification(int p_what) {
item_rect_changed();
}
} break;
- case NOTIFICATION_EXIT_SCENE: {
+ case NOTIFICATION_EXIT_TREE: {
if (texture.is_valid()) {
@@ -422,7 +422,7 @@ void ViewportSprite::set_viewport_path(const NodePath& p_viewport) {
viewport_path=p_viewport;
update();
- if (!is_inside_scene())
+ if (!is_inside_tree())
return;
if (texture.is_valid()) {