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author | Alexey Kashlakov <42632842+Leytak@users.noreply.github.com> | 2019-04-08 12:31:41 +0700 |
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committer | Alexey Kashlakov <alexey.kashlakov@remotemonsters.com> | 2019-04-08 15:11:07 +0700 |
commit | c7fbc63cc23dc1f62e92dca3abab477f425d22e3 (patch) | |
tree | 7524625790da2cc15f6228e0c5ed15ff8889d682 /scene/2d/skeleton_2d.h | |
parent | f52c294a748e4bc4e561fb497480560aacda2d59 (diff) |
Reset button state on exit tree
Steps to reproduce a bug:
1) Hold / hover the button
2) Remove it (or parent node) from the tree
3) When we return the button back to the tree, it's pressed / hover
Diffstat (limited to 'scene/2d/skeleton_2d.h')
0 files changed, 0 insertions, 0 deletions