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author | Hein-Pieter van Braam <hp@tmm.cx> | 2018-07-26 01:26:46 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-26 01:26:46 +0200 |
commit | 832e2bfcd38965a01a9149d509169dd197e42f58 (patch) | |
tree | 18b7ff35f1eeee39031a16e9c1d834ebf03d44cf /scene/2d/skeleton_2d.cpp | |
parent | 9423f23ffb80c946dec380f73f3f313ec44d0d18 (diff) | |
parent | 0e29f7974b59e4440cf02e1388fb9d8ab2b5c5fd (diff) |
Merge pull request #20137 from hpvb/reduce-vector-cow
Reduce unnecessary COW on Vector by make writing explicit
Diffstat (limited to 'scene/2d/skeleton_2d.cpp')
-rw-r--r-- | scene/2d/skeleton_2d.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 8ceffb3c27..e6e9bde20a 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -191,13 +191,13 @@ void Skeleton2D::_update_bone_setup() { bones.sort(); //sorty so they are always in the same order/index for (int i = 0; i < bones.size(); i++) { - bones[i].rest_inverse = bones[i].bone->get_skeleton_rest().affine_inverse(); //bind pose - bones[i].bone->skeleton_index = i; + bones.write[i].rest_inverse = bones[i].bone->get_skeleton_rest().affine_inverse(); //bind pose + bones.write[i].bone->skeleton_index = i; Bone2D *parent_bone = Object::cast_to<Bone2D>(bones[i].bone->get_parent()); if (parent_bone) { - bones[i].parent_index = parent_bone->skeleton_index; + bones.write[i].parent_index = parent_bone->skeleton_index; } else { - bones[i].parent_index = -1; + bones.write[i].parent_index = -1; } } @@ -230,9 +230,9 @@ void Skeleton2D::_update_transform() { ERR_CONTINUE(bones[i].parent_index >= i); if (bones[i].parent_index >= 0) { - bones[i].accum_transform = bones[bones[i].parent_index].accum_transform * bones[i].bone->get_transform(); + bones.write[i].accum_transform = bones[bones[i].parent_index].accum_transform * bones[i].bone->get_transform(); } else { - bones[i].accum_transform = bones[i].bone->get_transform(); + bones.write[i].accum_transform = bones[i].bone->get_transform(); } } |