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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2018-07-18 17:38:55 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2018-07-18 17:40:20 +0300 |
commit | 31a0b9eaed1ff4ef27655281c56daa0704d67200 (patch) | |
tree | c3d9ed09c3dbd7409bd004ceff3fd8904f2a4001 /scene/2d/skeleton_2d.cpp | |
parent | d603a74c53bbcd7d5f4b542999cea5ff9db33c89 (diff) |
Fix OpenGL buffer depth for per pixel transparency support (Windows, NVIDIA)
Diffstat (limited to 'scene/2d/skeleton_2d.cpp')
0 files changed, 0 insertions, 0 deletions