diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2023-01-10 00:04:35 -0600 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2023-01-24 16:05:07 -0600 |
commit | 2bc0bcbd26c809ce09f6c869515ce68d18120fdf (patch) | |
tree | 2d1ef986203c14356e6be03224777e9eace59db0 /scene/2d/skeleton_2d.cpp | |
parent | fab9926a958ffb5771c59a93f4416d3f3df45240 (diff) |
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
Diffstat (limited to 'scene/2d/skeleton_2d.cpp')
-rw-r--r-- | scene/2d/skeleton_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 02388a7681..83cfffc333 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -562,7 +562,7 @@ void Skeleton2D::_get_property_list(List<PropertyInfo> *p_list) const { PropertyInfo(Variant::OBJECT, PNAME("modification_stack"), PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", - PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE)); + PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_ALWAYS_DUPLICATE)); } void Skeleton2D::_make_bone_setup_dirty() { |