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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-06 18:34:35 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-06 18:34:35 +0100 |
commit | bd1aa669cb6246046b1e150773241edb0594a992 (patch) | |
tree | fd86befa4afd9a7da30619ad18fcd290ccabaeb0 /scene/2d/shape_cast_2d.cpp | |
parent | 4ea309b405f09fb9c1425c688ea3eaeb24cce477 (diff) | |
parent | 901f376671aef8138063072a3b924f52af14701d (diff) |
Merge pull request #56145 from V-Sekai/auto_rm_3
Move functionality automatically setting roughness/metallic on texture assignment to editor callback
Diffstat (limited to 'scene/2d/shape_cast_2d.cpp')
0 files changed, 0 insertions, 0 deletions