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authorRémi Verschelde <rverschelde@gmail.com>2022-01-28 15:06:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-01-28 15:07:22 +0100
commit7072b359b40f57e178e87b386acef5a6928e61fe (patch)
tree12dd2c6b157108cdc0689d814b3478d05e0a4487 /scene/2d/shape_cast_2d.cpp
parent38c6611b91f5ee7ded0c2c1d279ab7dcdc4f2f1c (diff)
Improve some method bindings to use specific `Object` subtypes
This was made possible by changes to `VariantCaster` which now make it possible to pass any `Object`-derived type as pointer.
Diffstat (limited to 'scene/2d/shape_cast_2d.cpp')
-rw-r--r--scene/2d/shape_cast_2d.cpp20
1 files changed, 6 insertions, 14 deletions
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 10194861b4..24199c96b5 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -322,26 +322,18 @@ void ShapeCast2D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void ShapeCast2D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void ShapeCast2D::add_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ add_exception_rid(p_node->get_rid());
}
void ShapeCast2D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void ShapeCast2D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void ShapeCast2D::remove_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ remove_exception_rid(p_node->get_rid());
}
void ShapeCast2D::clear_exceptions() {