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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-06-15 12:38:59 +0200
committerGitHub <noreply@github.com>2017-06-15 12:38:59 +0200
commitb7a2a40b8e3515a359788ec8ad34e8667109a4c1 (patch)
tree19501e0865d83ed23d0c2b0c9f2b6d8893c551dc /scene/2d/screen_button.h
parentf8bd4884570fafc36bbad82ec662d27276d1c7a5 (diff)
parentd27d1dba23972b4ebb4869d2cd171bf78f0af342 (diff)
Merge pull request #9176 from RandomShaper/fix-touchbutton
Fix/improve TouchScreenButton
Diffstat (limited to 'scene/2d/screen_button.h')
-rw-r--r--scene/2d/screen_button.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h
index e44f556c31..8923da2ae4 100644
--- a/scene/2d/screen_button.h
+++ b/scene/2d/screen_button.h
@@ -63,6 +63,8 @@ private:
void _input(const Ref<InputEvent> &p_Event);
+ bool _is_point_inside(const Point2 &p_point);
+
void _press(int p_finger_pressed);
void _release(bool p_exiting_tree = false);