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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-12-21 15:14:55 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-12-21 15:14:58 +0100 |
commit | 57416bfbce17905e71d143478a796dc6b27ba4f7 (patch) | |
tree | 595725cb0692f6372d828452d56b92515acd2052 /scene/2d/remote_transform_2d.h | |
parent | 762b9b6bdbec24b0fa0fffd34e6e0afff7cf01fd (diff) |
GLES2: Define 'lowp' for OpenGL 2.1
Precision qualifiers are only used on OpenGL ES 2.0 and 3.0,
and while OpenGL 3.3 defines them for compatibility (but without
practical effect), they're missing from OpenGL 2.1, so we define
them to prevent compilation errors.
Fixes #24521.
Diffstat (limited to 'scene/2d/remote_transform_2d.h')
0 files changed, 0 insertions, 0 deletions