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authorAnish <anishbhobe@hotmail.com>2018-02-21 14:41:01 +0530
committerAnish <anishbhobe@hotmail.com>2018-02-21 14:47:23 +0530
commit1fdb8251d2d68634d8ba7ad4e9569742847df1df (patch)
treecd53e867a07c9cca370e23b20d54c516c6799131 /scene/2d/remote_transform_2d.cpp
parent5d6c64969cea4f1678ed3760c0353f8860ef661b (diff)
Godot now allows built-in irrespective of the filepath.
Since the file in the filepath is irrelevant when setting the file as built-in, changes have been made to allow setting to built-in even if the file in the path exists. Fixes #16425
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