diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-01-12 10:19:09 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-12 10:19:09 -0300 |
commit | 544ce2a1dbaa5548490c975c2f6f6ed7c21377b9 (patch) | |
tree | 946383b4d367311aa186cada9d80c318630da44c /scene/2d/ray_cast_2d.h | |
parent | f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca (diff) |
-Initial working(?) implementation of shaders for 2D. Lighting still not there though.
Check for reference:
https://github.com/okamstudio/godot/wiki/shader
Diffstat (limited to 'scene/2d/ray_cast_2d.h')
0 files changed, 0 insertions, 0 deletions