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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-30 09:59:45 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-09-07 13:58:41 -0700
commit37de1df2ab388d4ba21a466231f07f66fe0cc5fd (patch)
tree57f553d143d996c57c0e9971dfd63e71a5bdf88d /scene/2d/ray_cast_2d.h
parentca11f8ad3045c280b559adea4e2263c38c2c6df4 (diff)
Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
Full inspector update was triggered only on property changed, but not on undo/redo actions, which can cause inspector discrepancies when some properties are supposed to be shown or hidden. Now update all flag is passed into _edit_set() method which already has logic to handle this case properly (it still triggers update_tree() down the line).
Diffstat (limited to 'scene/2d/ray_cast_2d.h')
0 files changed, 0 insertions, 0 deletions