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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-11-08 10:41:17 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-08 10:41:17 +0100 |
commit | 90edd839d5f67d4252923a720feeef6ad0d76107 (patch) | |
tree | a1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/2d/ray_cast_2d.cpp | |
parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) | |
parent | 127458ed175c5aeac8dee7f09d23fae4c8928eb7 (diff) |
Merge pull request #43385 from reduz/reorganize-core
Reorganize and clean up core/ directory
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index a00db36077..e53f89c46d 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -31,7 +31,7 @@ #include "ray_cast_2d.h" #include "collision_object_2d.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "physics_body_2d.h" #include "servers/physics_server_2d.h" |