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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-08 10:41:17 +0100
committerGitHub <noreply@github.com>2020-11-08 10:41:17 +0100
commit90edd839d5f67d4252923a720feeef6ad0d76107 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/2d/ray_cast_2d.cpp
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
parent127458ed175c5aeac8dee7f09d23fae4c8928eb7 (diff)
Merge pull request #43385 from reduz/reorganize-core
Reorganize and clean up core/ directory
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r--scene/2d/ray_cast_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index a00db36077..e53f89c46d 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -31,7 +31,7 @@
#include "ray_cast_2d.h"
#include "collision_object_2d.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "physics_body_2d.h"
#include "servers/physics_server_2d.h"