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authorJosh Grams <josh@qualdan.com>2016-04-12 11:54:17 -0400
committerJosh Grams <josh@qualdan.com>2016-04-12 11:54:17 -0400
commitee59b2053fd2ea4b9517028380f231f8f0c4b353 (patch)
tree9a33c5377b73ce36769741d377d79bea09711248 /scene/2d/polygon_2d.h
parentaabb0d9cbcebea1ce7ebe056c672a51dd6d816d9 (diff)
AnimationTreePlayer: fix discrete value tracks.
Discrete value tracks don't update every frame (only when a new key is reached). So we can't use the actual property value as an accumulator: it will end up being zero most of the time.
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