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authorGeorge Marques <george@gmarqu.es>2023-02-21 14:09:10 -0300
committerGeorge Marques <george@gmarqu.es>2023-02-21 14:09:10 -0300
commitd076c765511c9a500d7f60a75e7ed816a2e6aacb (patch)
treedec7e3bd71a44705b172e8cf93183fa5842cce5e /scene/2d/polygon_2d.cpp
parent7e79aead99a53ee7cdf383add9a6a2aea4f15beb (diff)
GDScript: Fix setting native type with script inheritance
Sometimes the inheritance tree is compiled out of order and the base don't have yet a native type set. This is now changed to not rely on the base script but use the native type set in the datatype, which is already resolved by the analyzer.
Diffstat (limited to 'scene/2d/polygon_2d.cpp')
0 files changed, 0 insertions, 0 deletions