diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2021-01-29 23:10:32 -0500 |
---|---|---|
committer | Aaron Franke <arnfranke@yahoo.com> | 2021-03-19 13:04:45 -0400 |
commit | 6811a45b595133b5fb0889a64b455856b46338d7 (patch) | |
tree | a281bb871e09124db89f14a5f010a9bfde7f8f26 /scene/2d/polygon_2d.cpp | |
parent | ec3f220098f4bf5a10809e6682a9a24ff93d85cb (diff) |
Use real_t in non-physics 2D nodes
Diffstat (limited to 'scene/2d/polygon_2d.cpp')
-rw-r--r-- | scene/2d/polygon_2d.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 2bb75e5967..1a7038bb80 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -160,8 +160,8 @@ void Polygon2D::_notification(int p_what) { if (invert) { Rect2 bounds; int highest_idx = -1; - float highest_y = -1e20; - float sum = 0.0; + real_t highest_y = -1e20; + real_t sum = 0.0; for (int i = 0; i < len; i++) { if (i == 0) { @@ -279,7 +279,7 @@ void Polygon2D::_notification(int p_what) { //normalize the weights for (int i = 0; i < vc; i++) { - float tw = 0.0; + real_t tw = 0.0; for (int j = 0; j < 4; j++) { tw += weightsw[i * 4 + j]; } @@ -432,20 +432,20 @@ Vector2 Polygon2D::get_texture_offset() const { return tex_ofs; } -void Polygon2D::set_texture_rotation(float p_rot) { +void Polygon2D::set_texture_rotation(real_t p_rot) { tex_rot = p_rot; update(); } -float Polygon2D::get_texture_rotation() const { +real_t Polygon2D::get_texture_rotation() const { return tex_rot; } -void Polygon2D::set_texture_rotation_degrees(float p_rot) { +void Polygon2D::set_texture_rotation_degrees(real_t p_rot) { set_texture_rotation(Math::deg2rad(p_rot)); } -float Polygon2D::get_texture_rotation_degrees() const { +real_t Polygon2D::get_texture_rotation_degrees() const { return Math::rad2deg(get_texture_rotation()); } @@ -477,12 +477,12 @@ bool Polygon2D::get_antialiased() const { return antialiased; } -void Polygon2D::set_invert_border(float p_invert_border) { +void Polygon2D::set_invert_border(real_t p_invert_border) { invert_border = p_invert_border; update(); } -float Polygon2D::get_invert_border() const { +real_t Polygon2D::get_invert_border() const { return invert_border; } |