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authorGeorge Marques <george@gmarqu.es>2020-01-09 13:59:33 -0300
committerGeorge Marques <george@gmarqu.es>2020-01-09 13:59:33 -0300
commit3718f8f5925bad0662d9ae84192d094b5da4d644 (patch)
tree2eae81ee33b67e204def8ea4b9e549c89e5753bf /scene/2d/polygon_2d.cpp
parente97e951741c5f1a5865e1b551edb184af6374999 (diff)
GDScript: Validate object instance on `is` operation
Avoids crashes on debug mode. Instead it now breaks the execution and show the error in-editor. Will still crash on release. Also add a similar check to Marshalls to ensure the debugger doesn't crash when trying to serialize the invalid instance.
Diffstat (limited to 'scene/2d/polygon_2d.cpp')
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