diff options
author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-10-13 15:54:21 +0100 |
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committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-10-13 16:59:49 +0100 |
commit | a17fdaef09f686f7c61b7f25439061de99a863c0 (patch) | |
tree | cb364e3639a88e147c9e8b680ae190ce074d97fa /scene/2d/physics_body_2d.h | |
parent | 1dbfd4c3e81255b1af5fae8678ca4bd8ce8e8f46 (diff) |
Remove old RigidBody layers property and methods.
Diffstat (limited to 'scene/2d/physics_body_2d.h')
-rw-r--r-- | scene/2d/physics_body_2d.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index e83ab6557d..aefea56fa3 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -44,9 +44,6 @@ class PhysicsBody2D : public CollisionObject2D { uint32_t collision_layer; uint32_t collision_mask; - void _set_layers(uint32_t p_mask); - uint32_t _get_layers() const; - protected: void _notification(int p_what); PhysicsBody2D(PhysicsServer2D::BodyMode p_mode); |