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author | Lyuma <xn.lyuma@gmail.com> | 2020-09-24 09:55:38 -0700 |
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committer | Lyuma <xn.lyuma@gmail.com> | 2020-10-12 08:41:13 -0700 |
commit | 9f654b441fffa613568e30a4c53a57390be69e12 (patch) | |
tree | 71fee2e47ec1619ae5dde392581dac1602847560 /scene/2d/physics_body_2d.h | |
parent | 48e8da4aac6c2f6c56f38e2778329178b27666e7 (diff) |
core/command_queue_mt: Fix crash/hang when buffer fills up
This patch fixes two related issues. One is the race condition in issue #42107..
The other is a crash which happens when the reader is lapped near the end of the buffer.
Diffstat (limited to 'scene/2d/physics_body_2d.h')
0 files changed, 0 insertions, 0 deletions