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authorKarroffel <therzog@mail.de>2017-08-02 14:21:12 +0200
committerKarroffel <therzog@mail.de>2017-08-02 14:21:12 +0200
commitc143f86968c512649651c823a688b410c6b52c52 (patch)
tree264e5ae525eb40268aa90a349d5d28fb88c40062 /scene/2d/path_2d.h
parent880048377de06c7e34cbfadd68bad2eb3ca17b3d (diff)
[GDNative/NativeScript] fix -rdynamic and removed _init call
The _init call was buggy anyway and in the end shouldn't be a thing that's called via ClassDB, it should be something that's language specific, so we leave this out for the bindings. In the commit 66a7763 the SCsub file for GDNative was changed to use a cloned environment, that bricked -rdynamic which needs to be passed down to the linker, which didn't happen with the new env.
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