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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-08-24 15:31:31 +0200
committerGitHub <noreply@github.com>2018-08-24 15:31:31 +0200
commitf733c6470d072f963a1fdf638817c22fb054dae7 (patch)
treeb7175a8bc4ea64b551dc5b27adfbb96e1ba8f19b /scene/2d/particles_2d.h
parentdc09be4c5704704ca47d996604eb2083649f18b5 (diff)
parent6ad0f4ebe8c429eb5e4e8ff52aa0c416574d767e (diff)
Merge pull request #21110 from natrim/particles2d_editor
Particles2D: fix editing Visibility Rect from new inspector
Diffstat (limited to 'scene/2d/particles_2d.h')
-rw-r--r--scene/2d/particles_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index f367095581..31a66afb2a 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -84,7 +84,7 @@ public:
void set_pre_process_time(float p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
- void set_visibility_rect(const Rect2 &p_aabb);
+ void set_visibility_rect(const Rect2 &p_visibility_rect);
void set_use_local_coordinates(bool p_enable);
void set_process_material(const Ref<Material> &p_material);
void set_speed_scale(float p_scale);