diff options
author | Ferenc Arn <tagcup@yahoo.com> | 2017-02-27 15:12:58 -0600 |
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committer | Ferenc Arn <tagcup@yahoo.com> | 2017-02-27 15:36:17 -0600 |
commit | 67ef529113d59540a640659f0cce9adc0136ffb3 (patch) | |
tree | b351068814cbd90a63cf827a96180dc621814014 /scene/2d/particles_2d.h | |
parent | 6fb164b34470fe4ad4719f3807def33574e6151a (diff) |
Use the common PRNG in 2D particles code.
Replaces the custom PRNG used by 2D particles code with a wrapper for the PRNG located under core/math.
Diffstat (limited to 'scene/2d/particles_2d.h')
-rw-r--r-- | scene/2d/particles_2d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index a12683f376..c6ababe3be 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -127,7 +127,7 @@ private: Vector2 velocity; float rot; float frame; - uint32_t seed; + uint64_t seed; Particle() { active=false; seed=123465789; rot=0; frame=0;} }; |