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author | Raul Santos <raulsntos@gmail.com> | 2022-02-25 01:10:02 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2022-08-23 18:19:44 +0200 |
commit | 7924d643e53a1371836f3e3ec65e706d315f53e9 (patch) | |
tree | dba8a755d4eb0c05ebbe264a3deac12d226e0ebd /scene/2d/parallax_layer.h | |
parent | 70ceba291017e32fb34545aa2caedddaa12e1512 (diff) |
Add `includeInternal` to C# NodeExtensions and fix get_child documentation
Node methods in C# extended to use generics
now have the optional parameter `includeInternal`
like their non-generic equivalents.
Also, fixed a typo in the `Node.get_child` documentation.
Diffstat (limited to 'scene/2d/parallax_layer.h')
0 files changed, 0 insertions, 0 deletions