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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/2d/parallax_layer.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'scene/2d/parallax_layer.cpp')
-rw-r--r--scene/2d/parallax_layer.cpp21
1 files changed, 6 insertions, 15 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index debdc22b65..40d688b708 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -36,11 +36,8 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
motion_scale = p_scale;
- if (!get_parent())
- return;
-
- ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
- if (is_inside_tree() && pb) {
+ ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
+ if (pb && is_inside_tree()) {
Vector2 ofs = pb->get_final_offset();
float scale = pb->get_scroll_scale();
set_base_offset_and_scale(ofs, scale);
@@ -56,11 +53,8 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) {
motion_offset = p_offset;
- if (!get_parent())
- return;
-
- ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
- if (is_inside_tree() && pb) {
+ ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
+ if (pb && is_inside_tree()) {
Vector2 ofs = pb->get_final_offset();
float scale = pb->get_scroll_scale();
set_base_offset_and_scale(ofs, scale);
@@ -74,10 +68,7 @@ Size2 ParallaxLayer::get_motion_offset() const {
void ParallaxLayer::_update_mirroring() {
- if (!get_parent())
- return;
-
- ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
+ ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
if (pb) {
RID c = pb->get_world_2d()->get_canvas();
@@ -139,7 +130,7 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_sc
String ParallaxLayer::get_configuration_warning() const {
- if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) {
+ if (!Object::cast_to<ParallaxBackground>(get_parent())) {
return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node.");
}