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author | Benjamin Dahse <ronoueb@gmail.com> | 2017-03-21 17:09:04 +0100 |
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committer | Benjamin Dahse <ronoueb@gmail.com> | 2017-03-30 22:34:05 +0200 |
commit | 93d6003aa8602262fb4878620178f51e828e5b0c (patch) | |
tree | d8efab9ae0d3c4b6c2f6bfe87953e27b1e9f62e6 /scene/2d/parallax_background.h | |
parent | 9061d6f8ce8c393653204b7565d7af3fe0c3c084 (diff) |
Show 3D raycasts when debugging collisions
Represent a raycast by a line segment using the direction and magnitude of the cast_to vector.
The entire line segment will become red while a collision occurs.
Diffstat (limited to 'scene/2d/parallax_background.h')
0 files changed, 0 insertions, 0 deletions