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authorMarianoGNU <marianognu.easyrpg@gmail.com>2015-10-17 23:38:33 -0300
committerMarianoGNU <marianognu.easyrpg@gmail.com>2015-10-17 23:38:33 -0300
commit4452e262539ad9d52a5980305584d897829986d1 (patch)
treecde7f3bdc36e727a21f55938a131083f84e043a6 /scene/2d/parallax_background.h
parent68fb30aaea0acf3ff279831d2d77b2e7129e4b69 (diff)
parent97f483af0a3e040f73c2df957bd092af2f6c085b (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene/2d/parallax_background.h')
-rw-r--r--scene/2d/parallax_background.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index 363236b2ad..8dede07a16 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer {
String group_name;
Point2 limit_begin;
Point2 limit_end;
+ bool ignore_camera_zoom;
void _update_scroll();
protected:
@@ -72,6 +73,9 @@ public:
void set_limit_end(const Point2& p_ofs);
Point2 get_limit_end() const;
+ void set_ignore_camera_zoom(bool ignore);
+ bool is_ignore_camera_zoom();
+
ParallaxBackground();
};