diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-27 08:44:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-27 16:26:34 +0100 |
commit | d1acbbce7f123c2b5fccdefc6417787dc91b6ced (patch) | |
tree | 3143b3548ee2e46c4a56881f1284f962cc2ae878 /scene/2d/navigation_region_2d.h | |
parent | c3a760c5079670854b5f0c197c15218b1606bb2d (diff) |
Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
Diffstat (limited to 'scene/2d/navigation_region_2d.h')
-rw-r--r-- | scene/2d/navigation_region_2d.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h new file mode 100644 index 0000000000..73e056a353 --- /dev/null +++ b/scene/2d/navigation_region_2d.h @@ -0,0 +1,130 @@ +/*************************************************************************/ +/* navigation_region_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_REGION_2D_H +#define NAVIGATION_REGION_2D_H + +#include "scene/2d/node_2d.h" +#include "scene/resources/navigation_mesh.h" + +class NavigationPolygon : public Resource { + + GDCLASS(NavigationPolygon, Resource); + + Vector<Vector2> vertices; + struct Polygon { + Vector<int> indices; + }; + Vector<Polygon> polygons; + Vector<Vector<Vector2>> outlines; + + mutable Rect2 item_rect; + mutable bool rect_cache_dirty; + + Mutex navmesh_generation; + // Navigation mesh + Ref<NavigationMesh> navmesh; + +protected: + static void _bind_methods(); + + void _set_polygons(const Array &p_array); + Array _get_polygons() const; + + void _set_outlines(const Array &p_array); + Array _get_outlines() const; + +public: +#ifdef TOOLS_ENABLED + Rect2 _edit_get_rect() const; + bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; +#endif + + void set_vertices(const Vector<Vector2> &p_vertices); + Vector<Vector2> get_vertices() const; + + void add_polygon(const Vector<int> &p_polygon); + int get_polygon_count() const; + + void add_outline(const Vector<Vector2> &p_outline); + void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index); + void set_outline(int p_idx, const Vector<Vector2> &p_outline); + Vector<Vector2> get_outline(int p_idx) const; + void remove_outline(int p_idx); + int get_outline_count() const; + + void clear_outlines(); + void make_polygons_from_outlines(); + + Vector<int> get_polygon(int p_idx); + void clear_polygons(); + + Ref<NavigationMesh> get_mesh(); + + NavigationPolygon(); + ~NavigationPolygon(); +}; + +class Navigation2D; + +class NavigationRegion2D : public Node2D { + + GDCLASS(NavigationRegion2D, Node2D); + + bool enabled; + RID region; + Navigation2D *navigation; + Ref<NavigationPolygon> navpoly; + + void _navpoly_changed(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: +#ifdef TOOLS_ENABLED + virtual Rect2 _edit_get_rect() const; + virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; +#endif + + void set_enabled(bool p_enabled); + bool is_enabled() const; + + void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly); + Ref<NavigationPolygon> get_navigation_polygon() const; + + String get_configuration_warning() const; + + NavigationRegion2D(); + ~NavigationRegion2D(); +}; + +#endif // NAVIGATION_REGION_2D_H |