diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-03-03 14:41:36 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-03-03 14:41:36 -0300 |
commit | 2c2894ceb674927a35d2798b3e63adabdb020077 (patch) | |
tree | 9e8950e0acc8fb7531fa60ce8c0321a5b60c335a /scene/2d/navigation_polygon.h | |
parent | 4d2198110b4af7f203eeef95697255569e49bce7 (diff) | |
parent | a0ee5cc3531786a652ee43d3a57cb69dff34bd70 (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
modules/gdscript/gd_tokenizer.cpp
scene/resources/shader_graph.h
Diffstat (limited to 'scene/2d/navigation_polygon.h')
-rw-r--r-- | scene/2d/navigation_polygon.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/scene/2d/navigation_polygon.h b/scene/2d/navigation_polygon.h new file mode 100644 index 0000000000..01307a170b --- /dev/null +++ b/scene/2d/navigation_polygon.h @@ -0,0 +1,84 @@ +#ifndef NAVIGATION_POLYGON_H +#define NAVIGATION_POLYGON_H + +#include "scene/2d/node_2d.h" + + +class NavigationPolygon : public Resource { + + OBJ_TYPE( NavigationPolygon, Resource ); + + DVector<Vector2> vertices; + struct Polygon { + Vector<int> indices; + }; + Vector<Polygon> polygons; + Vector< DVector<Vector2> > outlines; + +protected: + + static void _bind_methods(); + + void _set_polygons(const Array& p_array); + Array _get_polygons() const; + + void _set_outlines(const Array& p_array); + Array _get_outlines() const; + +public: + + + + void set_vertices(const DVector<Vector2>& p_vertices); + DVector<Vector2> get_vertices() const; + + void add_polygon(const Vector<int>& p_polygon); + int get_polygon_count() const; + + void add_outline(const DVector<Vector2>& p_outline); + void add_outline_at_index(const DVector<Vector2>& p_outline,int p_index); + void set_outline(int p_idx,const DVector<Vector2>& p_outline); + DVector<Vector2> get_outline(int p_idx) const; + void remove_outline(int p_idx); + int get_outline_count() const; + + void clear_outlines(); + void make_polygons_from_outlines(); + + Vector<int> get_polygon(int p_idx); + void clear_polygons(); + + NavigationPolygon(); +}; + + +class Navigation2D; + +class NavigationPolygonInstance : public Node2D { + + OBJ_TYPE(NavigationPolygonInstance,Node2D); + + bool enabled; + int nav_id; + Navigation2D *navigation; + Ref<NavigationPolygon> navpoly; + + void _navpoly_changed(); + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_enabled(bool p_enabled); + bool is_enabled() const; + + void set_navigation_polygon(const Ref<NavigationPolygon>& p_navpoly); + Ref<NavigationPolygon> get_navigation_polygon() const; + + NavigationPolygonInstance(); +}; + + +#endif // NAVIGATIONPOLYGON_H |