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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-20 09:34:53 +0100
committerGitHub <noreply@github.com>2020-03-20 09:34:53 +0100
commit87404bda8a48eafd98630a7bbe4eb80e9c9969fb (patch)
treee8dec3434286fb09893a6c1a0c0bb58f2960a0b8 /scene/2d/navigation_agent_2d.cpp
parent63f77efdc6a1e178d356f33509cebb33b0e2c8e2 (diff)
parentc7cf624836c50807560b6efa46261e417f9c3295 (diff)
Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2
Fixes navigation path reset
Diffstat (limited to 'scene/2d/navigation_agent_2d.cpp')
-rw-r--r--scene/2d/navigation_agent_2d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index f5fe113f29..e345a076ae 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -215,6 +215,7 @@ void NavigationAgent2D::set_target_location(Vector2 p_location) {
navigation_path.clear();
target_reached = false;
navigation_finished = false;
+ update_frame_id = 0;
}
Vector2 NavigationAgent2D::get_target_location() const {