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author | Aaron Franke <arnfranke@yahoo.com> | 2019-05-11 00:03:30 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2020-02-27 03:32:58 -0500 |
commit | b8a79d7530e2a94efb7cd48fc1d7b41597e0f444 (patch) | |
tree | 29e52fed0db95151bba0c419b6a24a285f6c2d56 /scene/2d/navigation_2d.h | |
parent | 947a6636f70ea5a051efd6e470147072f2bc7f13 (diff) |
Make internal editor key order consistent
Godot already displays controls in the order Control+Shift+Alt, so the order used with the bitmask flags should be the same.
Diffstat (limited to 'scene/2d/navigation_2d.h')
0 files changed, 0 insertions, 0 deletions