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authorTheis Egeberg <theis.egebrerg@gmail.com>2019-04-03 19:11:08 +0200
committerTheis Egeberg <theis.egebrerg@gmail.com>2019-04-04 16:37:58 +0200
commit26cc521d5592a7b807688a7ce6c27a2454cbf486 (patch)
tree32a7bed2773cbf73c402a9782832d731f9a196ff /scene/2d/navigation_2d.cpp
parent620dd79e71fdff8655327da909c006b437d44ad9 (diff)
-Added trim limit constant at top of file, defining at which db trimming should occur (moved from being in the code itself)
-Added fade out frames constant at top of file, defining how many frames should have fade out applied (to avoid pops at the end of trim) -Rewrote parts of the trimming logic to use an average of volume across all channels instead of any particular channel -Added fade-out to trimming
Diffstat (limited to 'scene/2d/navigation_2d.cpp')
0 files changed, 0 insertions, 0 deletions