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authorAnton Yabchinskiy <arn@bestmx.ru>2015-07-29 23:01:36 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-07-29 23:01:36 +0300
commitdc8df8a91a995796f0f330bf6bb6b209f6dfce08 (patch)
tree46cfe09124703b07860754d6b44e0289422e0573 /scene/2d/navigation2d.cpp
parent16746f157f83d666079ba3266acec13d35b84c3f (diff)
parent922356b903061cda7591090bf19e8346c3a78cf5 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'scene/2d/navigation2d.cpp')
-rw-r--r--scene/2d/navigation2d.cpp132
1 files changed, 123 insertions, 9 deletions
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 46af68444a..5db0e0a9fc 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -32,6 +32,7 @@ void Navigation2D::_navpoly_link(int p_id) {
p.edges.resize(plen);
Vector2 center;
+ float sum=0;
for(int j=0;j<plen;j++) {
@@ -46,8 +47,23 @@ void Navigation2D::_navpoly_link(int p_id) {
center+=ep;
e.point=_get_point(ep);
p.edges[j]=e;
+
+
+ int idxn = indices[(j+1)%plen];
+ if (idxn<0 || idxn>=len) {
+ valid=false;
+ break;
+ }
+
+ Vector2 epn = nm.xform.xform(r[idxn]);
+
+ sum+=(epn.x-ep.x)*(epn.y+ep.y);
+
+
}
+ p.clockwise=sum>0;
+
if (!valid) {
nm.polygons.pop_back();
ERR_CONTINUE(!valid);
@@ -75,9 +91,13 @@ void Navigation2D::_navpoly_link(int p_id) {
} else {
if (C->get().B!=NULL) {
- print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
+ ConnectionPending pending;
+ pending.polygon=&p;
+ pending.edge=j;
+ p.edges[j].P=C->get().pending.push_back(pending);
+ continue;
+ //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
- ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@@ -117,7 +137,12 @@ void Navigation2D::_navpoly_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
ERR_CONTINUE(!C);
- if (C->get().B) {
+
+ if (edges[i].P) {
+ C->get().pending.erase(edges[i].P);
+ edges[i].P=NULL;
+
+ } else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@@ -133,6 +158,20 @@ void Navigation2D::_navpoly_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
+ if (C->get().pending.size()) {
+ //reconnect if something is pending
+ ConnectionPending cp = C->get().pending.front()->get();
+ C->get().pending.pop_front();
+
+ C->get().B=cp.polygon;
+ C->get().B_edge=cp.edge;
+ C->get().A->edges[C->get().A_edge].C=cp.polygon;
+ C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
+ cp.polygon->edges[cp.edge].C=C->get().A;
+ cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
+ cp.polygon->edges[cp.edge].P=NULL;
+ }
+
} else {
connections.erase(C);
//erase
@@ -493,17 +532,30 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
left = _get_vertex(p->edges[prev].point);
right = _get_vertex(p->edges[prev_n].point);
- if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){
+ if (p->clockwise) {
SWAP(left,right);
}
+ /*if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){
+ SWAP(left,right);
+ }*/
}
bool skip=false;
+ /* print_line("-----\nAPEX: "+(apex_point-end_point));
+ print_line("LEFT:");
+ print_line("\tPortal: "+(portal_left-end_point));
+ print_line("\tPoint: "+(left-end_point));
+ print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_left,left) >= 0));
+ print_line("RIGHT:");
+ print_line("\tPortal: "+(portal_right-end_point));
+ print_line("\tPoint: "+(right-end_point));
+ print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_right,right) <= 0));
+*/
if (CLOCK_TANGENT(apex_point,portal_left,left) >= 0){
//process
- if (portal_left==apex_point || CLOCK_TANGENT(apex_point,left,portal_right) > 0) {
+ if (portal_left.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,left,portal_right) > 0) {
left_poly=p;
portal_left=left;
} else {
@@ -516,14 +568,16 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
apex_poly=p;
portal_left=apex_point;
portal_right=apex_point;
- path.push_back(apex_point);
+ if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
+ path.push_back(apex_point);
skip=true;
+ //print_line("addpoint left");
}
}
if (!skip && CLOCK_TANGENT(apex_point,portal_right,right) <= 0){
//process
- if (portal_right==apex_point || CLOCK_TANGENT(apex_point,right,portal_left) < 0) {
+ if (portal_right.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,right,portal_left) < 0) {
right_poly=p;
portal_right=right;
} else {
@@ -536,7 +590,10 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
apex_poly=p;
portal_right=apex_point;
portal_left=apex_point;
- path.push_back(apex_point);
+ if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
+ path.push_back(apex_point);
+ //print_line("addpoint right");
+
}
}
@@ -547,7 +604,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
}
- if (path[path.size()-1]!=begin_point)
+ if (path[path.size()-1].distance_to(begin_point)>CMP_EPSILON)
path.push_back(begin_point);
path.invert();
@@ -639,6 +696,62 @@ Vector2 Navigation2D::get_closest_point(const Vector2& p_point) {
}
+Object* Navigation2D::get_closest_point_owner(const Vector2& p_point) {
+
+ Object *owner=NULL;
+ Vector2 closest_point=Vector2();
+ float closest_point_d=1e20;
+
+ for (Map<int,NavMesh>::Element*E=navpoly_map.front();E;E=E->next()) {
+
+ if (!E->get().linked)
+ continue;
+ for(List<Polygon>::Element *F=E->get().polygons.front();F;F=F->next()) {
+
+ Polygon &p=F->get();
+ for(int i=2;i<p.edges.size();i++) {
+
+ if (Geometry::is_point_in_triangle(p_point,_get_vertex(p.edges[0].point),_get_vertex(p.edges[i-1].point),_get_vertex(p.edges[i].point))) {
+
+ E->get().owner;
+ }
+
+ }
+ }
+ }
+
+ for (Map<int,NavMesh>::Element*E=navpoly_map.front();E;E=E->next()) {
+
+ if (!E->get().linked)
+ continue;
+ for(List<Polygon>::Element *F=E->get().polygons.front();F;F=F->next()) {
+
+ Polygon &p=F->get();
+ int es = p.edges.size();
+ for(int i=0;i<es;i++) {
+
+ Vector2 edge[2]={
+ _get_vertex(p.edges[i].point),
+ _get_vertex(p.edges[(i+1)%es].point)
+ };
+
+
+ Vector2 spoint=Geometry::get_closest_point_to_segment_2d(p_point,edge);
+ float d = spoint.distance_squared_to(p_point);
+ if (d<closest_point_d) {
+
+ closest_point=spoint;
+ closest_point_d=d;
+ owner=E->get().owner;
+ }
+ }
+ }
+ }
+
+ return owner;
+
+}
+
void Navigation2D::_bind_methods() {
@@ -648,6 +761,7 @@ void Navigation2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation2D::get_simple_path,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation2D::get_closest_point);
+ ObjectTypeDB::bind_method(_MD("get_closest_point_owner","to_point"),&Navigation2D::get_closest_point_owner);
}