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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-12-18 11:37:52 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-18 11:37:52 +0100 |
commit | 8485d0c53a55ee0295187a3144b390f35787b57d (patch) | |
tree | 3661f4066fb345e39c6ab1cbde0625874eb2326f /scene/2d/multimesh_instance_2d.h | |
parent | aef799f1fa973e8b0f678f0e82549ec2534bc282 (diff) | |
parent | d08b28aeb0cc5c182a9094813ada6be2fc69e212 (diff) |
Merge pull request #55918 from BastiaanOlij/fix_win_opengl_destroy_crash
Fix incorrect destroy of OpenGL driver if using Vulkan on Windows
Diffstat (limited to 'scene/2d/multimesh_instance_2d.h')
0 files changed, 0 insertions, 0 deletions