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author | Micky <micheledevita2@gmail.com> | 2022-10-08 23:23:47 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-10-18 22:54:46 +0200 |
commit | a34cf161aa3f887003ec133e79c029620878d33b (patch) | |
tree | ed449bdc77f4bed49e8fb455c3c1177e169493db /scene/2d/multimesh_instance_2d.cpp | |
parent | 880a0177d12463b612268afe95bd3d8dd565bf52 (diff) |
Tweak `@GDScript` documentation overall
- Made use of [param] more frequently,
- Link to other classes' documentation more often, improve the examples.
- Made the writing style closer to how the rest of the documentation is formatted.
- Ensure these are called "functions", not "methods".
- Add [b]Warning:[/b] where more appropriate than [b]Note:[/b]
Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug.
Diffstat (limited to 'scene/2d/multimesh_instance_2d.cpp')
0 files changed, 0 insertions, 0 deletions