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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-13 18:04:02 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-13 18:04:02 +0100 |
commit | 228db366bf7eee5cc1623f009d27e88ed80b5d7d (patch) | |
tree | fd8934edc462a00ed865d904533ec3014fb81224 /scene/2d/mesh_instance_2d.cpp | |
parent | 3e5ee125556ea69a0318ef9870bb9ab9d4bfa5cc (diff) | |
parent | 5380e685d891712bc51aec83c024495a18d20acd (diff) |
Merge pull request #70601 from vmedea/keep-terrain-choice
Keep terrain choice when changing layer in tilemap editor
Diffstat (limited to 'scene/2d/mesh_instance_2d.cpp')
0 files changed, 0 insertions, 0 deletions