diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/2d/line_builder.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/2d/line_builder.h')
-rw-r--r-- | scene/2d/line_builder.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/scene/2d/line_builder.h b/scene/2d/line_builder.h index 3fc9e4bb85..43fd281d99 100644 --- a/scene/2d/line_builder.h +++ b/scene/2d/line_builder.h @@ -29,8 +29,8 @@ #ifndef LINE_BUILDER_H #define LINE_BUILDER_H -#include "math_2d.h" #include "color.h" +#include "math_2d.h" #include "scene/resources/color_ramp.h" enum LineJointMode { @@ -61,7 +61,7 @@ public: LineCapMode end_cap_mode; float width; Color default_color; - ColorRamp* gradient; + ColorRamp *gradient; LineTextureMode texture_mode; float sharp_limit; int round_precision; @@ -97,8 +97,6 @@ private: private: bool _interpolate_color; int _last_index[2]; // Index of last up and down vertices of the strip - }; - #endif // LINE_BUILDER_H |