diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-01 22:33:39 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-02 01:59:26 +0200 |
commit | 9c63ab99f0a505b0f60079bb30cc453b4415fddc (patch) | |
tree | 7014cb6e8c2e71a0583656f76d3d37d719a74fb0 /scene/2d/line_builder.cpp | |
parent | dac150108ab3c1f41d5fd86cc6853f883064caaf (diff) |
Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
Diffstat (limited to 'scene/2d/line_builder.cpp')
-rw-r--r-- | scene/2d/line_builder.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp index 9eea5191b9..1235013af4 100644 --- a/scene/2d/line_builder.cpp +++ b/scene/2d/line_builder.cpp @@ -139,7 +139,7 @@ void LineBuilder::build() { float current_distance0 = 0.f; float current_distance1 = 0.f; - float total_distance; + float total_distance = 0.f; _interpolate_color = gradient != NULL; bool distance_required = _interpolate_color || texture_mode == LINE_TEXTURE_TILE; if (distance_required) |