summaryrefslogtreecommitdiff
path: root/scene/2d/line_2d.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2017-05-28 21:46:48 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-05-28 21:48:05 -0300
commitbb20f230ad307a2a5f18c03bece3793d29ae208a (patch)
treeb217d7c10054e23b0f456acee41bc208dc12bfdf /scene/2d/line_2d.h
parent06fc9637966dafe8e06e1d4f823bf9e8b3475c97 (diff)
-Added .hdr format support
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant
Diffstat (limited to 'scene/2d/line_2d.h')
-rw-r--r--scene/2d/line_2d.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index fee1cad942..e8ca5e6e7c 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -57,8 +57,8 @@ public:
void set_default_color(Color color);
Color get_default_color() const;
- void set_gradient(const Ref<ColorRamp> &gradient);
- Ref<ColorRamp> get_gradient() const;
+ void set_gradient(const Ref<Gradient> &gradient);
+ Ref<Gradient> get_gradient() const;
void set_texture(const Ref<Texture> &texture);
Ref<Texture> get_texture() const;
@@ -97,7 +97,7 @@ private:
LineCapMode _end_cap_mode;
float _width;
Color _default_color;
- Ref<ColorRamp> _gradient;
+ Ref<Gradient> _gradient;
Ref<Texture> _texture;
LineTextureMode _texture_mode;
float _sharp_limit;