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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-26 15:58:12 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-26 15:58:12 +0100 |
commit | 3870861056ea8441707cab015d20e9f48337c61a (patch) | |
tree | 92d1c76e84ff4fbe05598a3005731772ebab0ef0 /scene/2d/light_occluder_2d.h | |
parent | cc7aa72f01fdea5f93b0a618fcd12db55617beb0 (diff) | |
parent | ec4d720850091c7c2d3715031318bfcdbb391f62 (diff) |
Merge pull request #72106 from m4gr3d/fix_godot_android_editor_4_crash_after_running_game
Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game
Diffstat (limited to 'scene/2d/light_occluder_2d.h')
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