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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-21 13:52:57 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-21 13:52:57 +0200 |
commit | 91960b7b81523cb545b2dfb47c235cf21dd460f3 (patch) | |
tree | 6812efcb8a4736e89e2b8a84a22bf30cfff302d1 /scene/2d/light_occluder_2d.cpp | |
parent | 8085affdb109123f68059e37beb2236a1f94de1a (diff) | |
parent | dbe757102c6503eb564c9edc699c89afe63b91cd (diff) |
Merge pull request #52466 from tcoxon/fix_43733_4.0
Prevent shaders from generating code before the constructor finishes.
Diffstat (limited to 'scene/2d/light_occluder_2d.cpp')
0 files changed, 0 insertions, 0 deletions