summaryrefslogtreecommitdiff
path: root/scene/2d/light_occluder_2d.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2020-02-17 18:06:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-18 10:10:36 +0100
commit3205a92ad872f918c8322cdcd1434c231a1fd251 (patch)
treedb44242ca27432eb8ea849679752d0835d2ae41a /scene/2d/light_occluder_2d.cpp
parentfb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff)
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
Diffstat (limited to 'scene/2d/light_occluder_2d.cpp')
-rw-r--r--scene/2d/light_occluder_2d.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 0e8e8f6679..c000346a1a 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -39,7 +39,7 @@ Rect2 OccluderPolygon2D::_edit_get_rect() const {
if (rect_cache_dirty) {
if (closed) {
- PoolVector<Vector2>::Read r = polygon.read();
+ const Vector2 *r = polygon.ptr();
item_rect = Rect2();
for (int i = 0; i < polygon.size(); i++) {
Vector2 pos = r[i];
@@ -72,7 +72,7 @@ bool OccluderPolygon2D::_edit_is_selected_on_click(const Point2 &p_point, double
return Geometry::is_point_in_polygon(p_point, Variant(polygon));
} else {
const real_t d = LINE_GRAB_WIDTH / 2 + p_tolerance;
- PoolVector<Vector2>::Read points = polygon.read();
+ const Vector2 *points = polygon.ptr();
for (int i = 0; i < polygon.size() - 1; i++) {
Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point, &points[i]);
if (p.distance_to(p_point) <= d)
@@ -84,7 +84,7 @@ bool OccluderPolygon2D::_edit_is_selected_on_click(const Point2 &p_point, double
}
#endif
-void OccluderPolygon2D::set_polygon(const PoolVector<Vector2> &p_polygon) {
+void OccluderPolygon2D::set_polygon(const Vector<Vector2> &p_polygon) {
polygon = p_polygon;
rect_cache_dirty = true;
@@ -92,7 +92,7 @@ void OccluderPolygon2D::set_polygon(const PoolVector<Vector2> &p_polygon) {
emit_changed();
}
-PoolVector<Vector2> OccluderPolygon2D::get_polygon() const {
+Vector<Vector2> OccluderPolygon2D::get_polygon() const {
return polygon;
}
@@ -141,7 +141,7 @@ void OccluderPolygon2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "closed"), "set_closed", "is_closed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mode", PROPERTY_HINT_ENUM, "Disabled,ClockWise,CounterClockWise"), "set_cull_mode", "get_cull_mode");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
BIND_ENUM_CONSTANT(CULL_DISABLED);
BIND_ENUM_CONSTANT(CULL_CLOCKWISE);
@@ -191,7 +191,7 @@ void LightOccluder2D::_notification(int p_what) {
if (occluder_polygon.is_valid()) {
- PoolVector<Vector2> poly = occluder_polygon->get_polygon();
+ Vector<Vector2> poly = occluder_polygon->get_polygon();
if (poly.size()) {
if (occluder_polygon->is_closed()) {
@@ -201,7 +201,7 @@ void LightOccluder2D::_notification(int p_what) {
} else {
int ps = poly.size();
- PoolVector<Vector2>::Read r = poly.read();
+ const Vector2 *r = poly.ptr();
for (int i = 0; i < ps - 1; i++) {
draw_line(r[i], r[i + 1], Color(0, 0, 0, 0.6), 3);