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author | Anton Yabchinskiy <arn@bestmx.ru> | 2015-07-29 23:01:36 +0300 |
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committer | Anton Yabchinskiy <arn@bestmx.ru> | 2015-07-29 23:01:36 +0300 |
commit | dc8df8a91a995796f0f330bf6bb6b209f6dfce08 (patch) | |
tree | 46cfe09124703b07860754d6b44e0289422e0573 /scene/2d/light_2d.h | |
parent | 16746f157f83d666079ba3266acec13d35b84c3f (diff) | |
parent | 922356b903061cda7591090bf19e8346c3a78cf5 (diff) |
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'scene/2d/light_2d.h')
-rw-r--r-- | scene/2d/light_2d.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index ef875aec2f..bf61868bac 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -18,6 +18,7 @@ private: bool enabled; bool shadow; Color color; + Color shadow_color; float height; float _scale; float energy; @@ -95,6 +96,10 @@ public: void set_shadow_esm_multiplier( float p_multiplier); float get_shadow_esm_multiplier() const; + void set_shadow_color( const Color& p_shadow_color); + Color get_shadow_color() const; + + virtual Rect2 get_item_rect() const; Light2D(); |