summaryrefslogtreecommitdiff
path: root/scene/2d/light_2d.h
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-04 16:20:48 +0100
committerGitHub <noreply@github.com>2020-11-04 16:20:48 +0100
commit8e13b93bf78e4440e2012cec4940b8e3318daac1 (patch)
tree9517c56d9b9e0bacbf1c1955a31f6472ee573e55 /scene/2d/light_2d.h
parent89f605c717e271050a6cc61547ea3d25996a19c4 (diff)
parent424cd00f8b14aa51aad82c52996740d7648ae691 (diff)
Merge pull request #43310 from akien-mga/doc-classref-sync
doc: Sync classref with current source
Diffstat (limited to 'scene/2d/light_2d.h')
-rw-r--r--scene/2d/light_2d.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h
index 5f53fa227a..7dfeddc8e5 100644
--- a/scene/2d/light_2d.h
+++ b/scene/2d/light_2d.h
@@ -58,7 +58,6 @@ private:
Color color;
Color shadow_color;
float height;
- float _scale;
float energy;
int z_min;
int z_max;
@@ -139,7 +138,7 @@ class PointLight2D : public Light2D {
GDCLASS(PointLight2D, Light2D);
private:
- float _scale;
+ float _scale = 1.0;
Ref<Texture2D> texture;
Vector2 texture_offset;
@@ -172,7 +171,6 @@ public:
String get_configuration_warning() const override;
PointLight2D();
- ~PointLight2D();
};
class DirectionalLight2D : public Light2D {