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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-06-17 18:09:40 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-06-30 09:20:44 -0700
commit5cbdc7a0acbefcc3aa3cb0eb0fe05b5b10fe7370 (patch)
treeed92cd22587c8e8bf235e5b08b6017b5a5e8ca70 /scene/2d/light_2d.h
parent92f20fd70e6957cd65ccb7837fdc28f9b1e4a315 (diff)
Add support for controlling physics nodes' behavior when disabled
New property disable_mode to set different behaviors: Remove: remove from physics simulation MakeStatic: change body mode to static (doesn't affect area and soft body) KeepActive: do nothing Extra change: Handle disable/enable node state with specific notifications, in order to differentiate global pause from disabled nodes.
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