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author | JFonS <joan.fonssanchez@gmail.com> | 2020-01-07 11:35:34 +0100 |
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committer | JFonS <joan.fonssanchez@gmail.com> | 2020-01-07 11:35:34 +0100 |
commit | 4e10c6202473c24735b4b5afee8db19846a8779e (patch) | |
tree | 73a97ec870a50301986e65d6e3247316fccc3af8 /scene/2d/light_2d.h | |
parent | 2ee6f42759f8617781458f46cf64b5d97f63d8a8 (diff) |
Make NoiseTexture threading more robust
Fixes crash when a NoiseTexture was freed before the generation thread finished.
Diffstat (limited to 'scene/2d/light_2d.h')
0 files changed, 0 insertions, 0 deletions